Over at WoW Insider, they have a column called Community Blog Topic, which is a chance for the opinions of other blogs to be gathered and published on their site. This week, the question they asked was “What is your favorite announcement for Warlords of Draenor”? Both Yotaan and Fussypants blogged their answers here!
Fussypants: There are so many to choose from! However, overall, I think one that got me most excited was new character models. The ones they showed at BlizzCon were amazing, and I can’t wait for more. I was worried about how they would look, but one glimpse at that adorable gnome was more than enough to quell my fears. I could totally see my gnome mage rocking that new model.
The new models are, in my opinion, one of the more important announcement. Think about it. You stare at your character every time you log in. In my mind, looking at a significantly better character is more important that a toy box tab. You use your character every time you play.
On the other hand, my favorite quality of life announcement would have to be the mat stack size increase. The boost to one hundred per stack for mats is a dream come true. On my tailor character, I have over thirteen stacks of mageweave, and with that change, I could have as little as three. The stack size change (if it stays till live) will be one of those changes I’m grateful of for a long time.
Yotaan: Well, first of all, I have to disagree with Fussypants. The best announcement would have been the removal of gnomes from the game! /wink
For me, my favorite announcement is the change of the stats. I never liked hit. It was annoying to fiddle with gems, reforging, and enchants to keep hit at a certain level. Hit was not fun, just a task. I suspect I would feel the same about expertise, dodge, and parry. Reforging, for me, was interesting when I tried to max out a stat and see what happens. For my shaman, I liked trying to max out mastery, which duplicated my spell for 75% damage and no threat. What it really did was make my shammy a nonstop chain lightning fiend!
I don’t think I will miss reforging, since that will be gone too. I am, very much, looking forward to new interesting stats. One mentioned was speed, which I take to be run speed. That could be interesting and getting around faster will help in PVP and PVE. The other was cleave, which could go either way. It is supposed to provide cleave damage occasionally. Sounds cool, but I worry that I will cleave when I’m supposed to be single targeting only. I bet there may be other stats too, so I am very excited to see what happens!