Is there Enough Endgame?

Highmaul RaidingSorry for the long delay without any forewarning.  Life caught up to us; between holidays, birthdays, finals, shoppings, and celebration we haven’t had any chance to write!  Don’t worry, we are back to start off the new year writing once more.

Endgame content is arguable one of the most important aspects of World of Warcraft.  The majority of our playtime is spent at max level so there is a huge need for long term max level content.  As with all expansions, WoD brought in new max level content.  The current debate is, is this enough?

Fussypants: In my mind, there are two types of max level content: PvP and PvE.  On the PvE front, we have garrisons, raids, dungeons, and reputations.  On the PvP front, we have battlegrounds, arenas, skirmishes, and Ashran.  Now I’m no die hard PvPer, so my knowledge is more limited for that, but I would say the PvP front is pretty well covered.  The main content issue seems to be with PvE content.

I think that the lack of an overwhelming number of dailies has created the notion of less content.  Minute for minute, I will agree that there is less to do.  However the content we have is much more enjoyable and much more lasting.

I will be the first to admit- I hated dailies.  I did very few of them and only when I really had to.  Because I couldn’t log on every day for two hours to clear out all the dailies, I always felt behind and annoyed.  So consequently, I barely did any dailies and I have very few Pandaria reps at Exalted.  With WoD, that two hour glut of dailies has been replaced with a twenty minute garrison jaunt.  Chores are chores, and checking my garrison isn’t the most entertaining thing.  But I’m liking it so much more than the MoP chores.  I can leave my garrison alone for a few days and I won’t fall behind.  Also the time commitment is WAY less, so I feel motivation to check my garrison almost daily.  Garrisons allow me to do more with my playtime because I spend less time completing chores.  I will definitely agree that garrisons aren’t perfect (cough cough professions cough), but they are a much more enjoyable form of content.  And if they are more enjoyable, they are more lasting.

As a dps facing long queues, I do miss the quickness of scenarios.  Dungeons are about an hours wait and raids can be even longer.  But the number and variety of instances are something I would not give up.  With the added bonus of Inn quests, dungeons are unique and challenging (less so than the start because of raiding gear, but not a snoozefest).  The only dungeon I dislike is Everbloom, not because of mechanics or boss fights, but because I find the story really creepy.  My experience raiding has been limited thus far, but I have found Highmaul to be an entertaining raid.  Molten Core though, that can die in a fire.

I think the biggest problem is there are no dailies with reputations locked behind them.  I think dailies were a bigger amount of content than people realized, and without them it can seem like there is very little to do.  I have yet to run out of things to do, so personally I think this expansion is better for it.

In the PvP field, let me just say that I think its the best thing that Blizzard could have done.  I, I of all people have began seriously getting into PvP.  For realsies.  I’m saying this with a straight face.  I absolutely love Ashran.  You can go get the bad guys in a massive brawl or go off and do side quests or just collect artifact fragments.  Almost any playstyle still supports your team so you can pretty much do whatever you want.  Plus, the gear that drops both in Ashran and from battlegrounds is a huge incentive to go out and PvP.  I love that stunned till death is no longer the fate of noobs like me, and that even as an undergeared boomkin, I can still help my team.

I might be the only person to think this, but I really do love the Southshore Anniversary Battleground.  Not for nostalgia’s sake (I actually never participated in the original incarnation) but because it was an awesome free for all brawl with no objectives other than destroying the enemy.  I haven’t dabbled into any rated PvP, but the non rated PvP I have done thus far has been awesome.  My only wish is that Ashran didn’t have super long queues.

If you can’t tell, I’m totally enamored with this expansion.  I’m discovering new passions and enjoying every minute of my playtime.  The content we have is just fine in my mind!

Yotaan: I will admit that I have not played as much as Fussypants in this expansion.  This isn’t for a lack or interest, but rather a lack of time.  I have a confession too…
I haven’t leveled Yotaan beyond Shadowmoon Valley.
I actually spent most of my time playing on my Forsaken Rogue and got him to level 100.  I’ve missed the Horde it seems.

As for endgame PVE, my experience has been very limited, With the rogue I reached level cap in Spires of Arak and then went into PVP.  I didn’t even go into Nagrand, my idea being that I will save it for Yotaan to experience it fresh.  So, while I have done a bunch of Garrison stuff (and boy was I lucky with followers – most of them were epic right from the start), I haven’t done any dungeons or raids.  I’m not even sure if I want to, at least on this toon.

On the other hand, I have always enjoyed PVP and never had a max level rogue in it.  Ashran is very good but has been a challenge.  It is not friendly to squishy melee, particularly in those big brawls.  I can see why Fussypants likes it, shooting her moonbeams in the back!  I’ve tried the anniversary PVP BG as well, but they have been poor groups, we lost every time.  Once I learn my rogue better, I will be able to help more.

There is definitely plenty to do in the endgame.  I don’t miss dailies at all, but now I don’t understand the point of reputations either.  Plus, there are more zones to open down the road, so I do think there is plenty to do now and in the future.

8 thoughts on “Is there Enough Endgame?

  1. I’m vert disappointed with Wod. I’ve been playing on TBC/WoTLK privatw servers for 7 years and finally two months ago I decided I’ll try to play on global. I’ve already got two 100s and 635ilvl on my hunter so I think I can say something about the game. In comparison to the previous expansions there aren’t any challenges both in pvp and pve. Let’s give some examples. There is a certain weekly limit on earning conquest points(1600- (2200) which causes that after playing 10 arenas you’re done with arenas if you don’t want to get better rating. The problem is unless you want to be top 5 EU there’s no need in farming it because all the best items are available without possesing particular rating like it was in wotlk (for example 1750 in order to buy s4 hands). Another thing: You can actually play just pvp and still have better pve eq than people raiding heroic Highmaul because items for conquest points have 660ilvl in pve and 690ilvl in pvp. The only thing which still makes some sense it raiding mythic highmaul. Maybe I’m wrong but I think that nowadays the game is too casual and I don’t really see fun in playing 30min a week in order to get some points. Someone mentioned Ashran. It would be cool if you didn’t have to wait 4 hours for the beginning and if blizzard had set some regulations because my 2gb graphic card dies when there are 200 hundred people with NPCs fighting.

    • Private servers are not the same as public servers. The game has gone through so many changes that it is difficult to compare older expansions like Wrath and BC to WoD without considering all that has happened in between. I’m not quite sure what you mean by casual; the game is more accessible, but there is still challenging content. I know for raiding that the raids are actually better tuned then they were in the past. As a result, the difficulty has increased because Blizzard can tune tighter and there are more resources available for raiding. Serious PvP is, in my opinion, more focused on rating, whereas casual PvP is more for the gear (this is mostly what I do). PvP gear is a tool for serious pvper but an end goal for casual pvper, which might be the reason why gear is no longer locked behind rating.
      As for PvP gear in PvE, while the ilvl might be higher than heroic raiding gear the itemization, stat weights, and set bonuses are less beneficial for PvE. Plus, most people will kick you if you have PvP gear in raids anyways. The two worlds of endgame content are very different and very separate. I agree the Ashran thing is a problem! I love Ashran, but its impossible to get into it and when you do, all you do is lag! Hopefully Blizzard will be able to fix that!

  2. Glad you’re back with posting!

    All you wrote is very true. People are so used to dailies that they don’t know what to do without them. But Actually there is one daily to grind some random ground, and it’s reputation bound.

    I think if this dailies were scenarios, would be just perfect. Blizzard encourages people to lfg for these quests anyway.

    The whole garrison routine takes me like 40-50 min daily – for 10 toons. I quit running the mine, because I already don’t know where to pile up ores. All 10 are very close to have learned all the suggested recipes.

    All in all I like garrisons, but still it takes much time. When you play before work for one solid hour and you can’t even reach out of your walls, it’s like: when I’m gonna actually play?..

    • Now I don’t feel any luck of content, but it’s because I’m leveling my 10 toons (2 are 100, goblin and gnome, the rest are 95 and higher). As for endgame, I feel that queues for dungeons take 30 minutes. It’s strange. Also many people quit at once when they entered dungeon – that’s new and strange too. Raids are faster! 5-7 minutes for lfr queue.

      • I check the garrison of the character that I’m currently working on every day, and all my alts every three days. That tends to cut down the time I spend, since I’m not going through every toon every day. And I don’t even go to my mine anymore! It just takes too long to mine all the way down and run all the way back for materials I don’t even need.

        I probably just have bad luck with queue times! I tend to play a bit earlier than peak hours, so I guess there are less people queuing when I do. Raids are occasionally fast for me, but more often than not, I’ll sit in a dps raid queue for upwards of 45 minutes. When I heal though, it pops in a couple of seconds.

        As for people leaving dungeons right as they get in, maybe they are picking up the item for the Inn quest and then leaving? That seems like a strange and rather annoying thing to do!

  3. So far I have one 100 and four others at 90+ in Draenor. Lots of things to do and places to see yet. I’ll keep going and see how it all works out – still not at proper iLevel yet to do anything other than quest and try to catch up. 😀

    • I haven’t established my army of max leveled toons yet either, but I have two 100s that have relatively good gear (both around ilvl 630). I’ve been spending more time doing endgame content though because why level when you can Ashran?? Joking aside, I should probably get to leveling up one of my hordies.

      • One of the things that I am deliberately doing is to log into my Draenor folks every couple of days to get their Garrison resources – I think I only have one that is truly resource starved at this point. Yes, I just twink them when they are in Pandaria and elsewhere – untwink them – gather resources and if I have the mats close at hand – do some of my other buildings – go back twink them again and let the resources build up. I’m in no hurry to get everyone completely geared up at this point.

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