Totally Thrilled to Tank

I actually remembered to grab a screenshot!

Just a small update today; between packing for the trip and – ironically – writing other blog posts, I didn’t get around to writing up this post until very late at night! I’ve got some great ones all scheduled up and ready for you guys for the next week, so definitely enjoy them!

I wanted to do a follow up to a post I wrote previously about my first experience tanking, and report back that the excitement was definitely not a one-off thing! I wasn’t able to raid on the first raid night of the week, but for the second one, I once again strapped on my shield and threw myself at the tail end of Heroic Tomb of Sargeras.

Tonight’s raid was much, much smoother than last week’s (although, I highly doubt this was due to any better tanking on my part, we had many more bodies). We got through Heroic Maiden within twenty minutes, and very quickly were back downstairs at Avatar. Last week, we’d wiped there for the rest of the evening due to low turn out, alts, and some folks who were unfamiliar with the fight, which is nothing to be ashamed of since these runs are completely optional and most of the raid has gone on break until Antorus. However, our merry band was several bodies bigger tonight and that made all the difference in the world.

I discovered that, last week, I’d accidentally been murdering our melee quite a bit. I was positioning the Maiden too far from the Avatar, so when the tank swap would happen, it would take me a couple of nanoseconds after taunting to get within melee range of the Avatar. As a result, the big guy was using those spare moments to drop kick our poor melee players. This week, I made sure to keep the Maiden within the arc and things went a lot smoother! I only killed one person, and it was the raid leader, so who cares about that guy? (He totally got me back next pull though)

After about an hour’s worth of attempts, we got down Avatar! I rolled, and once again failed to get the heroic tier shoulders -boo! – but now I know for sure that I can tank Avatar. By the last couple of pulls, I was really getting the fight down-pat like I never had before, to the point where I was able to drag the Avatar off the platform right before he broke the last bit, in order to give us more time.

There was no time to celebrate for the scariest boss in the entire instance was left: Heroic Kil’jaeden. I’d heard horror stories about this guy, how his Fel Claws would hit like a cement truck barreling at you 100 miles per hour, how he would reduce tanks to quivering wrecks, how he would make you feel like you knew nothing at all about your spec. Luckily, I already knew nothing about my spec, so his power was gone!

In all seriousness, Heroic Kil’jaeden wasn’t as horrifically horrible as I was expecting. Don’t get me wrong, he still hit like that cement truck, and it still took me a couple of tries to really start getting a handle on my rotation for the Fel Claws. But, and it’s crazy even to me that I’m saying this, it wasn’t all that bad. Even though protection paladins are one of the hardest tanks to attempt this boss on.

A large, large part of my success, honestly, was due to my wonderful guildies. One of our main tanks plays a protection paladin and thus was intimately aware of when I should be using my CDs and, more importantly, when I should not be. My raid leader, too, had a great deal of experience with protection paladins, so he too gave me some very valuable tips. I highly doubt I would have been as successful as I was without their help. Thanks Xerra and Cloud!

Our first couple of pulls were pretty rough; we didn’t even get him to the first flying intermission. However, after rearranging a few of my cooldowns and, for the rest of the raid, remembering to prioritize soaking the swirlies, we starting doing significantly better. Each pull we got farther and farther into the fight, and I grew more and more comfortable with tanking it.

For the Fel Claws, I very quickly discovered that I needed Shield of the Righteous up for every single one. Period. I also needed another cooldown for the last couple of strikes, so I ended up alternating between Ardent Defender and Eye of Tyr, both of which reduced damage taken. My last major survival CD, Big Glowy Man (it has name other than this, I just don’t remember) was reserved for any panic moments.

In the end, we got him as low as 2% on the last pull of the night, opting to end on that high note rather than get sloppier and wipe at a higher percentage. While it would have been rocking to get him down my first try tanking, I’m pretty confident now that I know how to tank that fight. It’s a shame I’m figuring this out right at the end of the raid tier though!

So, I’ve most definitely got the tanking bug. And, I think I can say without being too boastful, I’m maybe not the worst at it! There is definitely things I know I could improve upon, but figuring out tanking has honestly been as easy as figuring out a different healing class (figuring out DPS characters is like rocket science to me). I’m really hoping that my raid will allow me to gear a tank set come Antorus because I’d really love to learn those fights from a tanking perspective as well as a healing perspective earlier than I did this raid tier.

Guys… I think I love tanking.

P.S. Huge, huge shoutout to my co-tank Alarys! You were the best tanking buddy ever and I’m so appreciative of your patience and understanding! ❤

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Better Long Term Legion Goals

[Fussypants] There were a lot of failed attempts to get a new blog header photo

Battle for Azeroth is pretty far away, so we have Legion to play with for some time. Fussypants cornered me yesterday, grabbed me by the collar, tried to pick me up, and demanded I write a follow up blog post to her Legion long term goals. [Editor’s note, I did not.]  After I grounded her and banished her to her room, I decided it was a good idea!!

Long term Legion goals:

Finally get the %$# Ratstallion – I have been farming coins in that stinking sewer for months! An elemental shaman is not the best for PvP down there. I have a little less than 2000 more coins to go, so close! Hitting up the weekly quest to get 150 coins helps, but Yotaan will need to buckle down, hold his delicate panda nose, and grind coins down there.

Speaking of mounts, I hope to get up to 250 mounts collected. I am at 242 and have gotten most of the simple ones. I was very, very lucky to get the Reins of the Infinite Timereaver in WotLK timewalking last week, so cross your fingers for more lucky drops. Plus, the Pants has another sibling that occasionally plays, and that toon has been farming up some mounts as well.

PvP has been better this expansion, we’ve wrote about it before. Yotaan is all of Prestige 1 – the goal is 4 for the prestigious bronze courser mount. Stretch goal is the prestigious ivory courser mount. Fussypants is interested in artifact appearances and there are a few hiding in the Prestige ranks, but I just can’t get too excited about those.

Yotaan wants to finish some stories! From a lore perspective, I missed the part when Illidan returns – does he get rezzed, does he get put together again like humpty dumpty, does he get really angry about it? (Well, I think he never stopped being angry.) That part of the story is gated behind Mythic dungeons end bosses. You have to acquire enough bits-of-something-or-another to see the next part of the story. Yotaan is only half way thorough – not really keen on the grindy dungeon crawl so it is taking more time.

Other stories to finish is the death knight series and the demon hunter series. I haven’t gotten the class mounts or seen the resolution of either. Fussypants informs me that it is worth working for, so that is interesting to see how that plays out. Plus, we are leveling our demon hunters together and they are only 107 or so – lots more story there!

Finally, for the Horde! I have a Forsaken Rogue that is only 101 – I would like him at max level as he may become my main in BfA. I am missing playing Horde and I might be able to talk the Pants into joining the better faction…

Another other good stuff out there we missed in Legion? Let us know! I’ll go and let Pants out of her room now.

This post was written entirely by Yotaan.  Thanks Dad! ❤

Long Term Legion Goals

With all this talk of Battle for Azeroth, it’s sometimes hard to remember that we’re not even done with Legion yet! There’s still another raid tier to go, which means more months of demons, demons, and more demons. That also means there’s plenty of time to get cracking on some long term goals!

I’m not sure how you guys operate, but for me, long term goals are my bread and butter. I got the legendary cloak and ring on almost every single one of my characters back when those were in the game, not because I really wanted to kit out those characters, but because I’m a total sucker for long, drop-based quest chains like that. Even when I only get one Abrogator stone per boss. There’s just something so satisfying about ticking off a checkbox on your list. While I haven’t gotten into it as much this expansion (so little time!), the artifact quest chains are perfect for this.

I’ve focused pretty heavily on my paladin main this expansion, so most of my alts have barely been played at all. A part of me misses raiding on multiple different characters but my bigger concern here is transmog. I need to make sure I collect as many artifact appearances before they vanish forever with the end of Legion. Luckily, I’ve realized this earlier in the expansion cycle than I usually do, so I should have enough time.

Mercifully, a recent tweet by the Warcraft Devs account clarified that most artifact appearances would still be obtainable in Battle for Azeroth. However, the Mage Tower and appearance the Mythic 15 one are going to be vanishing at the end of Legion. I doubt that I’ll be able to get the Mythic appearance on many of my alts, considering my main hasn’t even gotten it yet (I might be a mythic raider, but my mythic + experience is… lacking). However, especially with the gear upgrades coming in Antorus, the Mage Tower should be totally doable.

Come to think of it, even though the other appearances won’t be removed, it would probably be a smart thing to do to knock out as many of those now as I can. I very rarely go back to old expansions to farm transmog appearances because I am rather lazy. To save Future Me a bit of hassle, I think I’ll grab as many artifact appearances now as I can.

And then there’s all the class specific storylines and mounts. I haven’t heard anything about those being removed, but I definitely want to grab those up before the expansion ends as well. The list just keeps piling up and up!

Before I add anything more to this, let’s go ahead and write down for the record all of Fussypants’ Legion Goals.

Paladin
-Complete a Mythic fifteen in time (this is getting silly!)
-Finish out those last couple of world quests and dungeon bosses for my last two easily achieved artifact appearances
-Purchase the Protection and Retribution class mount
-Maybe work the the Prestige appearances?

Mage
-Balance of Power
-Mage Tower
-Class Mounts
-Maybe complete a Mythic fifteen

Monk
-Balance of Power
-Mage Tower
-Class Mounts
-Maybe complete a Mythic fifteen

Priest, Druid, Shaman, Hunter (all my invasion-leveled babies)
-Finish Class Storyline
-Balance of Power
-Mage Tower
-Class Mounts

What are your goals for the end of Legion? Any big ticket items you wanna knock out while you’ve still got time?

The End to Traditional Raid Sets?

Ahh, gotta love some of these earlier ones!

Yesterday, GameInformer released a summary of their Blizzcon interview with game director Ion Hazzikostas. While the article is rather scant on specific detail (I would imagine the full transcript of that interview will become available later), the main piece of news coming from the interview is that the traditional system of Raid Tier Sets is going away in Battle for Azeroth. The article then speculated that the new Azerite system might take it’s place, allowing players far more flexibility in both abilities modified and pieces of gear equipped.

The information about this thus far is really, really lacking (the article was only about three paragraphs afterall), but I have to say, I’m definitely intrigued to see how this change would pan out. Juggling tier and better loot has always been the bane of my existence, a situation that has only gotten worse in Legion. It’s a little soulcrushing to get brand new loot that would be good if it weren’t in a tier or legendary slot. I’m glad to see that Blizzard is awknowleding this problem and working to solve it. However, I think this plan, for what we know right now, has potential goods, bads, and just plain unknowns.

The Good

Gear Flexibility!

Like I mentioned before, removing the requirement to wear certain pieces of gear to maintain a four set bonus gives the players a lot more choice in what they equip. Especially now in the world of Metzenforging (as my guild lovingly calls it), massive upgrades often have to be shelved because they do not proc in one of the ‘Free Spaces’ that is our Bingo board of gear.

For myself personally, I’ve had the same Normal Warforged Tier shoulders on since I got them one of the first nights of Tomb of Sargeras, despite having several sets of shoulders that are significantly better stat wise, in order to maintain my four set. That’s incredibly frustrating. The RNG nature of gearing can already be very irksome, so that added disappointment of not being able to use upgrades is just insult to injury. If I get an ilvl 945 chest piece with enough critical strike to fill an ocean, I want to be able to use it, darn it!

Faster Gearing Up Process! (potentially)

As it currently stands right now, raiders are locked behind a time gate in regards to tier. There are a set number of bosses that drop tier, and those bosses drop a set number of tier tokens (depending on your group size) each week. Those tokens can then either proc Protector, Vanquisher, or Conqueror, locking that item to specific classes. Perhaps one week you get lucky, and the boss drops one of each type of armor. But perhaps you get unlucky, and every token is a Vanquisher helm. And we haven’t even touched on group composition yet; suppose your raid has a ton of people on the Protector token and very little on the Conqueror token. Your paladin tank will get their four piece almost right away, but your hunters and warriors are straight out of luck with so many people rolling on, comparatively, so few pieces.

For many classes, because of the necessity of the four piece bonus, certain tier pieces are their Best in Slots. Players will keep from rolling on other, non-tier pieces in tier slots because they are holding out for that tier drop. But because so many classes overlap on the same token, your Best in Slot chest comes from the same token that five other people do, even if folks are different armor classes or spec priorities. That’s a lot of artificially created competition in an arena that, I’d argue, already has plenty. Chasing after those tier bonuses adds weeks to the gearing up process.

However, if I’m interpreting the article correctly, it sounds as if Tier Tokens might be done away with entirely (since there would no longer be any slots for raid sets). If that is the case, then raiders will no longer have to wait for weeks to get those bonuses. Gearing up would increase exponentially, since an entire extra layer of RNG would be removed. Absolutely, there would still be the RNG-laden hunt for BiSs, but players would be competing with a much narrower pool of competition. The number of potential upgrades would jump from just a few non-tier slot to practically every single one. Even as someone on the often underrepresented Conqueror token, I would have to say that this is a very, very positive change.

The Bad

The Future of Class Raid Appearance Sets Unclear

The article was particularly vague on this topic (and I could have completely misconstrued it), but from what it sounds like, with the move away from tier set bonuses, Blizzard was also going to be moving away from tier set appearances. Potentially. According to Hazzikostas, “the gear will be more heavily themed from the place it comes […] there’s more customization we want to express through the new Azerite system”, which could mean any number of things. Will there still be class appearance sets, but upgrading a specific slot will augment the look and make it cooler? Will they move away from class-inspired sets to a couple of more general raid appearances? And how will transmog for all of this work?

You guys can read the original quote for yourself in the article, but the impression I’m getting is definitely a lot of column B. And I have to say, I’m a bit sad about that. While some sets are definitely more appealing than others, I’ve always loved the look of one unified look for each class per raid tier. There’s an excitement in the initial reveal. And the class fantasy is pretty great (especially for paladin that headcanon’s a very traditional paladin persona). This is absolutely not the worst thing in the world, but if class appearances sets truly are pulled, I will be saddened.

The Unknown

Honestly, for everything that I’ve talked about thus far, the singular unifying idea right now is that there’s just so little information. Without the full transcript of the interview, we can’t get a solid glimpse at what Hazzikostas was describing. It might turn out that all of the ideas I proposed are moot point in just a couple months (although, it’s always fun to speculate now!). Here are some of my biggest questions regarding the switch that I just couldn’t comment on without more information.

⦁ Will the Azerite system act as a replacement with more options?
⦁ Will every piece of Azerite gear in the same slot have the same ‘talents’, or will it vary by piece?
⦁ If the latter, how many different talent options would there be?
⦁ Will talents be changeable?
⦁ Speaking of the Azerite system, how exactly does that thing work?
⦁ Are you planning on adding set bonuses to specific pieces of gear (i.e. a matching ring and cloak would unlock a small bonus)?
⦁ Any retroactive changes to older tier?
⦁ …And a whole lot more.

I’m hoping more information about this will be available soon since this is potentially one of the bigger shake-ups for the raiding scene that Blizzard has implemented. And hey, if I no longer have to scare people off my tier token, I’m down for that!

Tentatively Thrilled to Tank

I never think to take screenshots at the time, so please enjoy these after the fact images

With Antorus on the horizon, we have official reached the twilight hour of Tomb of Sargeras. For my raid team, since we’ve all gotten our Ahead of the Curve achievements, this has meant that we are in a period of relaxation. Our typical raid nights have changed from progression focused to alt focused as we push as far as we can into Heroic ToS in the five hours we have each week.

Even for someone like me, who loves her Holy Paladin to the ends of the earth, these alt-nights have been a fun break from a spec I probably play too much of. Heck, even a fun break from a role I play too much of. For the first couple of nights, I brought a DPS character, and learned that, despite my best intentions, I am not very good at damage dealing classes.

Many moons ago, my mage was my predominant raiding character. I would sling ice at whatever threats faced Azeroth. I eventually switched over to healing full time (and never looked back) but my gnome mage has always held a special place in my heart. And one day, I always hoped to get back into the raiding groove with her.

My triumphant return was a lot less triumphant and a lot more terrible. I’d thought I’d kept my mage pretty well geared and prepped all things considered, but I could barely pull my own weight. Even more embarrassingly, I died almost every single pull. Keep in mind, these are boss fights I have done dozens upon dozens of times. I know them so well I can do them in my sleep. But somehow, I could not make the jump from healing them to DPSing them.

Alright so, mage is a bust, what about some of my other characters? Maybe a melee DPS? I brought in my monk and was met with even worse results, despite the fact that my monk’s gear is a tad stronger. Now this was just getting silly!

I was beginning to think that healing was just about the only thing I could do. That wasn’t the worst thing in the world; there’s enough different healing styles that I don’t think I could ever get bored. But I’m supposed to have a competent offspec for raiding and, judging by my performance, it’d probably make more sense for me to sit than to bring a DPS character.

But then, I found it. My second calling. And it was in one of the most unexpected places.

This past Saturday, more as a joke than anything else, I joined raid in protection spec on my paladin. My gear wasn’t the best in the world but really, the bigger hurdle was that, other than an odd mythic+ here or there, I hadn’t tanked all expansion. I only vaguely knew what my abilities did. I certainly didn’t know what the tank mechanics were other than the ones I had to heal through. And yet, there I was, joke-threatening to tank Heroic Maiden.

Maybe they had faith or maybe they were just as crazy as I was, but my guild gave me the go ahead and I, joined with one of the main tanks, gave it a whirl. And… we didn’t die right away. And then, when we did wipe, it wasn’t my fault. What is this sorcery?

As I discovered, quite literally on the job, Heroic Maiden isn’t too difficult of a fight to tank. The only major mechanic is the taunt off after every infusion or smash (depending on what your own infusion is). A quickie cooldown or Eye of Tyr for each Hammer Smash and I was pretty much golden!

We tightened up mechanics on Maiden a bit and then got her down within the first half hour of raid, no mean feat considering the number of alts and folks who’d never seen the fight before. I even netted a pretty slick tanking trinket (to replace one of my healing ones I’d been wearing because I was suuuuuper prepared). Next up was something a lot harder: Heroic Avatar.

As we’re riding the elevator down, one of the other main tanks who was on a DPS alt for the night whispered me, warning about the difficulties of the next boss. Grunty and Smashy, as they are affectionately called by my guild, are mean like bees and unforgiving to tank error. And, not only was I new to this fight, I was also playing a protection paladin, a spec that had encountered additional difficulties with almost all of the Tomb of Sargeras bosses.

Not pictured: Me flying off approximately 3 seconds later because of his knock back ability

Still, I wanted to give it at least a couple gos. After all, I’d just gotten a new tanking trinket and now had a somewhat stronger idea of what my tanking CDs did! I pulled up my belt, taunted the Maiden, and we were off.

I very quickly learned that Heroic Maiden is a walk in the park compared to Heroic Avatar. The fight features two mobs, the Avatar and a Maiden, that needed to each be tanked by one of the tanks for the start of the fight. The tanks would then switch who they were tanking after the person handling the Avatar got two stacks of Devastate. This is further complicated by the fact that the Maiden has to be dragged all around the room to intercept beams of fel that are empowering the Avatar. And it was all just as hectic as it sounds.

I started with the Maiden and I won’t lie, it took me a few tries to get the taunt swaps mixed with the movement correct. Those first couple of pulls, there was just so much going on that I’d lose track of my own health and then forget to use a CD when I needed to and would very quickly end up as a splat on the floor. But before long, I found a rhythm.

Once I found that groove, I really started to get into it. There was something so steady and dependable about taunting off at the two stacks. And yet, the movement around the room kept the fight interesting and ever-changing. It was fun, and fun in a way I would have never expected. As the patterns got smoother and smoother, the stress of having the entire raid rely on myself began to fade away. I knew what I needed to do and knew how to do it. Unlike my DPS characters, when stuff went wrong, I could instantly identify where the error had occurred.

Even though we were wiping, I could have kept going for hours. The zone, as I like to think of it, is something I love so much about healing – a mindset where I’m totally on top of the encounter but also completely relaxed. I’ve never reached that with DPS characters. And yet, on my first night of tanking, in Heroic difficulty no less, I found it right away.

I’ve tried to get into tanking multiple times. I’ve tried leveling solely as tanks, tried testing it in battlegrounds, even tried throwing myself into mythic+s. But apparently, the push I needed, hilariously enough, was the high stress atmosphere of Heroic raids. That is something I never would have guessed!

The test going forward will be to see if this newfound excitement persists. I’ll probably never move past my love of healing, but tanking is promising to become a close second.  I can’t wait for the next raid!

Making Battle for Azeroth a Global Conflict

A few days ago, JD Kenada over at Amateur Azerothian wrote a thought-provoking blog post about the necessity of Battle for Azeroth really feeling like a global conflict. You can read the whole post yourself for more details, but the basic premise was that the world hasn’t changed much since Cataclysm and in order for Battle for Azeroth to be believable, it has to. War has to be seen all throughout Azeroth, not just in “a tenth of the (known) world”.

From a lore perspective, I believe that JD Kenada has really hit the nail on the head. Battle for Azeroth is not just some skirmish over newly discovered lands or a fight for some very specific resources, it is a world war in the truest sense. The expansion features cinematic included a very polarizing image of the map with Kalimdor and the Eastern Kingdoms each being conquered by one the factions. That’s going to mean battles just about everywhere since at the current, the two factions are pretty intermingled, even within the same zones.

JD Kenada also brought up the fantastic point that wars don’t only mean fighting, they also mean preparations and construction. If we are to believe that each faction is actually capable of fighting a war on as many fronts as Battle for Azeroth is promising to be, both the Horde and the Alliance need to have the necessary infrastructure and supplies to do so. You can’t fight a war without weapons or siege machinery. And, equally as important, you can’t fight a war without food. For as many battles as Battle for Azeroth will have, there should be just as many factories, farms, lumber operations, and every other implement of a wartime society.

This is all wonderful and good from a lore perspective, but from a gameplay perspective, the idea is a lot trickier to implement. Cataclysm has proven pretty conclusively that folks do not like it when Blizzard fundamentally changes old zones and quests. Revamping the old world would also run the risk of worsening the time discontinuity, as the beginning leveling would all deal with Battle for Azeroth story and once players hit 58, they would jump back in time to either the Burning Crusade or Wrath of the Lich King. If Blizzard were to make the new zones generic enough so as to not break the timeline, the tie to Battle for Azeroth’s global war could very easily be weakened. Messing with the old world could bring more negatives than positives.

So how do you throw Azeroth into a world war without fundamentally changing everything within the world?

The solution I thought of? Phasing, and a lot of world quests.

The phasing aspect, the more straightforward of the two, would enable upon reaching 120 (or perhaps 110, if there would be quests in the new world) and would change the world to reflect the new division of faction lands. This wouldn’t need to be entirely new zones with different layouts or anything like that, but instead the zones how they would look if they had been a part of a global conflict. There might be active battles going on in some zones. Others could be devoted to the production of resources. For example, Westfall might be converted into a huge farming zone to feed Alliance troops. Durotar could become a smithing hub.

Preferably, this new phasing would be toggleable via a member of the Bronze Dragonflight similar to how Theramore is today. It would probably make the most sense for said NPC to be within Stormwind or Orgrimmar and be able to toggle the whole world at once, but I could also see Blizzard going for a zone by zone basis. Players will still be able to go back and see the world as it was before the war, but they would have to activate that themselves.

The world quest portion of my solution is where Blizzard could really have some fun hammering home the idea of a global conflict. Some examples of quests could be aiding in a skirmish between your forces and the enemies, or clearing out the forest of enemies so your side can gather resources. The world quest system, one of bonus objectives that spawn temporarily before being replaced by differentt quests, is perfectly suited to the fluid nature of war. One day your side might be winning in this one zone but the next, you could be almost forced out. World quests would also give players incentives to go all around the world and actively take part in the war efforts themselves.

Battle for Azeroth must include all of Azeroth. Not just the new islands or a few cherry picked faction hubs, but the whole shebang. I don’t know about you guys, but I’d honestly love to go back to the zones I know and love to defend them for the Alliance. I’d absolutely dig more incentives to run around in Stranglethorn Vale or Winterspring. And if we’re going to embark upon a quest of global warfare, I want to fight on all fronts.

What do you guys think? Have any other ideas that I didn’t think of for making Battle for Azeroth a global phenomenon? Or would you be totally against any changes to the old world?

Four Year Anniversary!

I realized I’d never before posted both of our Blizzcon badges together, and, I might not have posted Yotaan’s at all!

As of today, Growing up in Azeroth is officially four years old! That’s like… an entire high school education! It’s been an action packed four years to be sure, one that Fussypants and Yotaan would love to recap on!

But first, let’s see some stats!

Total Views: 37,025
Total Posts: 185
Total Visitors: 21,276
Number of Countries Represented: 121

Yotaan: Anniversaries are a time to look forward and to look back. Looking back, I am very amazed at how much time has passed and how many posts we have had! While I say we, everyone knows the primary writer is the the intrepid Fussypants. She has grown so much as a writer and has impressed me with her writing time and time again. You haven’t seen my writing much lately because it is so hard to add meaningfully to her posts! Of course I have the advantage of seeing the teen behind the Pants (wearing the Pants?) outside of the blog and the game, and that makes me very happy to see how well she and the blog have done.

Looking forward, I hope we can continue to write together and share a 5th anniversary. We will always be “growing up” in Azeroth. Fussypants will continue to grow as will I. Maybe someday we will even step out from behind the curtain!

Fussypants: I don’t think I can accurately put into words how mind-boggling this whole experience has been. When my dad and I first started writing so many moons ago, I was pretty convinced that no one would read other than close family and friends. Afterall, who wants to hear some teenage girl talk about video games? And yet, here I am, exactly four years later, marveling at how wrong I was. The blog has become something so much bigger than I ever realized. Even when I could not write as actively as I would have liked, it was always in my mind (and on my bookmarks toolbar). I remember, one of the things that stuck out to me the most at Blizzcon was when I’d introduce myself, people would always say something along the lines of “Oh, you have that blog, right?” It caught me off guard every time, making me blush and shyly say yes. Yes, I have this blog and yes, people read it! That is crazy!

I won’t lie, Growing Up in Azeroth has definitely had its ups and downs. We went through content droughts to rival Siege of Orgrimmar. I personally have written posts that I’m not terribly proud of (either because I rushed to get something out or I took a stance too extreme and unreasonable). Despite all this, or perhaps, because of all this, I feel like I personally have come out a better person. Writing this blog has first and foremost improved my writing skills. But secondly, and more importantly, it’s inspired me to look at the world with a critical eye. What do I agree with? What do I disagree with? What do I think about this? And why? That essential question has become my modus operandi.

As some folks close to me know, I am getting very close to an important milestone, the level ding from a minor to a major. I’m planning on writing up a huge, heartwarming post about what exactly Growing Up in Azeroth has meant to me, so I’ll spare you guys the more sappy parts of that now. Instead, I think we owe some thank yous.

 

For those of you who have read Growing Up in Azeroth, either from our beginning or just starting very recently, Fussypants and Yotaan want to thank you from the bottom of our hearts. You guys are a huge part of what makes this so enjoyable and worthwhile. Thank you for all the comments, likes, page views, and honestly, time. You guys are the very best!

 

Fussypants: There is one more person I owe an even bigger thank you to, and that is my dad. Yotaan, had you not suggested we start a blog together all those years ago, well, I don’t know where I’d be today. Thank you for inspiring me to write, to game, to explore. I know I sometimes am not the easiest person to work with, and I appreciate from the bottom of my heart the patience and encouragement you’ve shown me. You’re the best dad a girl could ask for ❤

 

Four years down, and many more to go!